Who am I?
I am a tools programmer with a interest in engine and gameplay.
The best feeling for me is when someone tells me that the thing I made is precisely what thy needed!
I am part of the phenomenal Roadkill Interactive here at TGA where I’ve been responsible for setting up pipelines between our engine and Unreal where our designers work and making tools for the UI and visual script engine.
Outside of that I have interests in working with graphics and network programming.
On my free time when not sitting at the computer playing or programming I enjoy reading and would like to take up HEMA again.