Play as the heroic frog Grenouille! Hop, leap, and fight your way through the swamp to destroy the factory polluting your home.

Grenouille

On this game I was tasked with exporting the levels the level designers mad in Unity to TGAs TGE engine. Setting up the export script and getting all the relevant data, and only the relevant data, out to a .json file.

While doing that I was also working on setting up a system for the level designers to work in Unitys Tilemap. This turned out to be a lot harder to do as Unity was not set up to readerly export the levels created by this system and little to no help was to be found online. Luckily some classmates in second grade had some ideas that helped a lot.

I also worked on the Enemy AI, optimising rendering and general gameplay.

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Drifting Sands